Our Story

We are Ganymede Games, an independent games studio in Las Cruces, NM. We create worlds that inspire exploration, adventures that spark curiosity, and unique gameplay that respects your time and busy lives. We promise to craft experiences you will want to share with others both in-game and out of game.

Ganymede Games was formed by industry veterans. Our team is composed of seasoned gamers, adventure seekers, nature enthusiasts and animal lovers whose passion for exploring new worlds infuses everything we do. We value humility, passion, curiosity, learning and healthy doses of creative risk-taking and personal adventure.

Having worked together around the globe from Los Angeles to Cyprus at companies like Riot Games and Wargaming, co-founders Jerry Prochazka and Rob Thompson are joined by developers who left the high costs and noise of the high-tech cities for an affordable, high quality of life with plenty of local biomes to explore.

A Card Based RPG Adventure

After a mysterious force starts pulling spaceships out of the sky, death and destruction rain down on Wolf Prime, littering its surface with wreckage, debris, and danger. Take on the role of Squig, a Wolf Prime denizen and shipyard worker who, with the help of his friend Norton, gathers a team of survivors to embark on a journey that will uncover the mystery behind the sudden cataclysm.

News and Updates

Dark Sky is AVAILABLE NOW!

From our Kickstarter campaign in 2021 to today’s full release, we couldn’t be more grateful!

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Dark Sky Releasing Date Announcement!

After years of hard work and passion, we’re beyond excited to finally share the world of Dark Sky universe with you.

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Meet Floxxy, the Deep-Sea Dissident

This month, we’re really excited to introduce you to: Floxxy! She has a unique mechanic called 'Flux'...

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Status and Reactions

For this month’s developer update we wanted to focus on the systems that we have been working hard at refining and putting together.

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Meet Brae, the Hermit Philosopher

This month, we wanted to take a moment to focus on one of the major character Brae, the Hermit Philiospher.

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Demo Feedback

It has been a busy couple of months in the world of Dark Sky. We launched a brand new demo full of meaningful changes.

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January 2024 Dev Blog

As we begin 2024, the team continues to work diligently on our upcoming game's combat HUD and UI. This is really inspring for us.

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December 2023 Dev Blog

We are so grateful and excited for you all to learn more about the rich world and characters the team has created. We have a bunch of updates.

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November 2023 Dev Blog

We continue to develop, new characters, new environmental designs and much more are waiting for you in our  article.

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Our Team

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Jerry Prochazka
Co-Founder & CEO
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Rob Thompson
Co-Founder & COO
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Tod Lancaster
Writer
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Felipe Cassina
Lead Game Designer
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Kamil Maslanka
Gameplay Engineer
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Alaa Maged
VFX Artist
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Niall McCoy
UI Engineer
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Chris Gardula
Character Artist
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Sam Heisler
Environment Artist
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Patrick Hailla
Environment Artist
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Aydın Gürer
UX/UI Designer
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Georgy Dukhnov
Animator
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Paul-Drauz Brown
Sound Designer
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Karim Douaidy
Music Composer
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David Castella
QA Analyst
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Olga Kinchak
VFX Artist

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